"Lift Me Up" is a tribute to late disability rights activist Judy Heumann, aimed at spotlighting high-quality accessible art and Disability within a pop culture narrative.
Lachi: RAMPD Records: www.rampd.org Executive Producer: Lachi Music LLC www.lachimusic.com
Music Production: Lachi and Michael Herrick
Mixing/Mastering: The Pear Entertainment
Video Directors: Catriona Rubenis-Stevens and Day Al-Mohamed
Co Stars: Nell Russell, Otis Jones and Amber Galloway, Ali Stroker
Producers: Arthur Gwynne, Catriona Rubenis-Stevens, Lachi Music
Music Performers: Gaelynn Lea, James Ian, Lachi Music
ASL Performers: Amber Galloway, Aurnell Russell, Otis Jones
Audio Description Narrator: Ali Stroker
Director of Photography: Caroline Mariko Stucky
1st Assistant Camera: Eric Richardson
Editor: Jake Primmerman
Director of Artistic ASL: Amber Galloway
Projection Design: Laia Cabrera & Isabelle Duverger (Laia Cabrera & Co.)
Production Designer: JD Caesar
Special thanks to: RAMPD, Gymnopedie, Quad Studios
Audio Descriptions Sponsored by Google, maker of Lookout
ASL Sponsored by Amber G Productions
Sponsored by Google, maker of Live Caption and Live Transcribe
“Every act of imagination points implicitly to the dream… the dream is the first condition of its possibility.”— Michel Foucault
IMMERSIVE INTERACTIVE FILM AND SOUND INSTALLATION
FLUTTER EXPERIENTIAL GALLERY - 217 S La Brea Ave, Los Angeles, CA
Conceived and Directed by Laia Cabrera & Isabelle Duverger
Interactive Design by Aniol Saurina Masó
Original music composition by Nana Simopoulos
Cinematography and Editing by Laia Cabrera & Isabelle Duverger
"Dream-e-scape" is an interactive projection art installation about lucid dreams, created by filmmaker Laia Cabrera and multimedia artist Isabelle Duverger, in collaboration with interactive designer Aniol Saurina Masó and composer and instrumentalist Nana Simopoulos. The piece is an immersive and interactive 360º installation about the mind and the search for awareness in which the public experiences a sensory voyage that captures the surreal nature of dreams, where the line is blurred between the physical and the digital world, between the real and the imaginary.
“Dream-e-scape” is based on the state of sleep, an imaginary journey one can experience with the eyes wide open. The piece explores the concept of Lucid Dream, the state in which we are asleep and become aware we are dreaming, and the ability we have to control the dreams, the agency we have over our thoughts and desires. We are testing reality, are we awake?
We wanted to play with the surreal nature of dreams and explore concepts and ideas related to our notion of a digital self in a collective environment. Being awake, conscious… agency. The installation uses the language of escape rooms to explore the dreamworld, opening doors to mirrored landscapes, waterfalls, a Daliesque world or hidden pathways, creating connection between allegories of tales, micro and macro, nature, body, mind and universe, all connected by chance and sometimes astonishing clarity. Dreams are the starting point of the imagination. The original score takes you to interactive soundscapes created specifically for the piece.
Using cutting-edge multimedia technology to produce creative environments, through mapping, infinite space, augmented reality, interactivity, video art, music and animation, the audience is invited to actively participate as actors and not just as mere spectators. The video installation art becomes a theatrical stage where things appear, move across, and then disappear, where awareness becomes attention and action, and your brain fantasizes your conscious reality. Original music uses textures, pads, pulses and drum rhythms to move the audience through the space and at times influence the music by their physical movement.
Conceived as a seamless projection mapping design with full gesture responsive interactivity, “Dream-e-escape” invites the audience to actively enter the heart of the piece creating and choosing dreamlands that unfold across a series of immersive interactive scenarios, capturing the surreal nature of dreams and giving the audience agency.
Bio:
Laia Cabrera and Isabelle Duverger (Laia Cabrera & Co.) are award-winning video artists searching for innovative ways of using the space and visual imaginary as a tool for narrative storytelling and audience connection, driven by both scenographic and dramaturgical aspects and creating immersive content experiences in contemporary artwork. They work in the field of interactive video art installations, creating a wide range of artworks presented worldwide in leading venues, art galleries and festivals. For this piece, they collaborated with interactive designer Aniol Saurina-Masó and composer Nana Simopoulos.
www.laiacabreraco.com
“Falling Sky” is a collaboration between Nimbus Dance, Laia Cabrera and Isabelle Duverger, and Qasim Naqvi. “Falling Sky” conjures the lofty, spiritual realm of the skies, addressing the implications of a changing climate and natural world to our psyche and consciousness.
It premiered at the New Jersey Performing Art Center - Victoria Theater on November 14, 2019 with live music from the New Jersey Symphony Orchestra.
FALLING SKY by NIMBUS DANCE
Choreography: Nimbus Dance Artistic Director Samuel Pott
Video creation & Projection Mapping: Laia Cabrera and Isabelle Duverger
Music Composition: Qasim Naqvi
Dancers: Giacomo Bavutti, Leigh Ann Curd, Justin Estelle, Mika Greene, Derick McKoy, Jr., Isabele Rosso, Victoria Santaguida and Hannah Weeks
Live Music Performance for NJPAC: New Jersey Symphony Orchestra
Light Design: Ross Graham
New Jersey Performing Arts Center (NJPAC), Newark, NJ, USA - November 14, 2019
BAM Fisher, Brooklyn, NY - March 20-21, 2020
Lines in the Dust by Obie Award Winner, Nikkole Salter, JCTC, 2019
Directed by Cheryl Katz
Projection Design & Visuals: Laia Cabrera & Isabelle Duverger
Cast: Kerry Vivian Mantle, Chaz McCormack, Tasha Arroyo
2010, Essex County, NJ. When Denitra loses the charter school lottery for her daughter, she must find another way to escape from their underperforming neighborhood school. The answer seems like a risk well worth taking, but may end up requiring a bigger sacrifice than she ever could have imagined. Set over a half-century after Brown Versus The Board of Education, LINES IN THE DUST questions how far we've come and more importantly, where we go from here. (Luna Stage Commission)
Merseles Studio - JCTC, October - November 2019 West Side Theatre, at New Jersey City University, November - December 2019
What is real? What is imaginary? Is the distinction just in our mind?
“Illusion” is an immersive interactive installation about the art
of seeing and experiencing, that offers the chance to step into an
illusion of infinite space.
Illusion - An Immersive Interactive Cinematic Art Installation created by Laia Cabrera and Isabelle Duverger Interactivity by Aniol Saurina Masó | Music and Sound design by Nana Simopoulos with Mary Ann McSweeney Flutter Experience, 217 S La Brea, Los Angeles, CA - June 1 to December 1, 2019
The
piece departs from the notion of “visual illusions”, a powerful means
by which to challenge our mind and the inner and subjective approach to
time and space. Through projection mapping, mirrors, augmented reality,
interactivity, video art, music and animation, we invite our audience to
experience a sensorial journey onto magical realms and
thought-provoking realities. “Illusion” is a mirage, a playful art
installation that blurs the line between true and false, merging the
physical and digital worlds.
In “Illusion”, we are
creating a sense of proximity with elements we are used to be surrounded
by, contrasting with how differently we relate to them. We are
awakening the senses as the audience plays with fire, water, energy,
switching viewpoint from being inside to being above, transitioning to
breaking walls (symbolically and literally), opening doors to unexpected
landscapes, from the universe to the infinitesimal and interacting at
all time with them. "Illusion" is an experiential art installation where
mirrors also play the role of breaking the rules of gravity.
In
this infinity mirrored room, one can travel from an animated urban
landscape, breaking walls to unleash the beauty and power of nature, sea
waves, forest and fireflies, a peaceful escape room to aerial views of
the Mediterranean coast, paint and ink creating abstract forms that
evoke the connection between micro and macro, neons that react to your
movements creating shapes, and words that remind us about the meaning of
illusion, a mirage but also a trill and hope.
"Outer
and Inner space in Illusion. Don't miss such amazing artists as Laia
Cabrera, Isabelle Duverger & Aniol Saurina Maso in Illusion..." - Ivan Mena Tinoco, film director and producer
"Digital
media duo Laia Cabrera and Isabelle Duverger offer Illusion, a space
flooded with projections and mapping systems, carving shadows in bubbly
or fire patterns that move in sync with the viewer. “We think it’s
important to bring storytelling to the art world and make it more
attractive and try to have a journey,” says Cabrera who, with Duverger,
was behind similar interactive projections at New York’s Armory Week as
well as a 72 foot long installation on the windows of the Port Authority
Bus Terminal in Times Square last fall." - Jordan Riefe, Art & Object, June 10, 2019
"Completely
in awe by the smart and sensitive interactive piece that they have
created, where beauty and high end technology meet to offer a live
interactive inspiring joyful experience. If you are in LA, you really
have to come and experience this piece along with the other art
installations at the impressive Flutter Experience Space meticulously
curated by Christopher Dowson and Karen Robinovitz." - Nacho Arimany, musician and performer
"L’interaction et l’immersivité au service de l’illusion d’optique. On pourrait résumer ainsi Illusion,
l’installation conçue par Laia Cabrera et Isabelle Duverger, cinéastes
et artistes plasticiennes. Combinant différentes techniques (mapping,
miroir, réalité augmentée, vidéo, musique, animation), leur dispositif
est une expérience limite, entre voyage sensoriel et labyrinthe
numérique, où le public est invité à se perdre et à jouer « activement »
dans un maelstrom de formes, de couleurs et de sons." - Laurent Diouf, MCD Magazine des Cultures Digitales, June 5, 2019
"Dear LA friends, if you wanna check out something really cool that
will be there for the next 6 months, I highly suggest checking out
"Illusion" an immersive cinematic art installation by award winning
filmmakers and visual artists Laia Cabrera and Isabelle Duverger" - Cheryl Guerriero, writer
ABOUT FLUTTER - “WHERE ART AND HAPPINESS MEET”
Opening
June 1st on South La Brea, Los Angeles, FLUTTER is an innovative,
immersive art experience, designed for anyone in search of being in an
environment that evokes pure happiness and joy. FLUTTER is the first of
its kind; a sensory journey spanning multiple mediums, where visitors
are able to touch and experience the art which includes Virtual Reality,
projection mapping, climbable furniture as well as a giant sphinx,
day-glow lighting and architectural structures.
FLUTTER is a
ticketed exhibition suitable for visitors of all ages, FLUTTER’s mission
is to bring contemporary fine art into everyday life in a way that is
interactive, encouraging community and creativity. The inaugural
installation includes artists: digital media duo Laia Cabrera and
Isabelle Duverger (in collaboration with Aniol Saurina Masó), Katie
Stout, Jacolby Satterwhite, Jillian Mayer, Saya Woolfalk, Leah
Guadagnoli, Cyril Lancelin of Town & Concrete, Liz Collins,
Elise Peterson, Candy Chang, Guillermo Santoma as well as Job Piston in
collaboration with the award-winning architecture studio, Charlap Hyman
and Herrero along with NAR.
Billed as a “sensory journey” open to
visitors of all ages, the inaugural edition is themed “the play-date.”
Karen Robinovitz, the chief curator of “Flutter,” who’s a board member
of the Bronx Museum of the Arts and the Brooklyn Museum in New York,
said in a statement, “Everything in the world can be so heavy and
serious that our focus was reprieve, fun, and playfulness.” Chris
Dowson, the founder of the exhibition, added, “Flutter’s purpose is to
bring fine art to everyone. We invite you to participate, experience,
interact, and share, in a fun, welcoming environment. We want to promote
and encourage enjoyment and connection to others through community and
will be announcing several education programs throughout the year.”
“Untitled Mind” was for a month at Plaxall Gallery - LICartists
as part of the exhibition “Drink me, Taste me”!
“UNTITLED MIND" - Film
for installation and cinematic presentation by Laia Cabrera, Isabelle Duverger and Catherine Correa.
"Untitled Mind" is a multilayered mapped installation conceived as a
short film video dance piece that explores the otherness in the self,
focusing in the idea of the mirrored one, the creative ability, the
dream, the unconscious mind.
Directed by Laia
Cabrera, the piece is based on an original idea by Catherine Correa in
collaboration with Isabelle Duverger and awarded choreographer Alexandre
Proia. The piece features two actors/dancers Catherine Correa and
Jonathan Royse Windham with cinematography and editing by Isabelle
Duverger and Laia Cabrera, music by Javier Moreno Sanchez, sound design
by Gisella-Fulla Silvestre and Arooj Aftab, assistant production by
Florencia Minniti and Lluis Tarrida
Plaxall Gallery - 5-25 46th Ave, Long Island City, NY 11101
Jersey City Nucracker
Nimbus Dance Works
December 11-22, 2018
"Nimbus Dance Works announces the ninth year of the company's annual holiday tradition: Jersey City Nutcracker. Jersey City Nutcracker
tells the story of two children's urban holiday adventure leading them
through fantasy, adversity and celebration and teaching them lessons
about friendship and community along the way. Choreographed and directed
by Nimbus Artistic Director Samuel Pott, this adaption of Tchaikovsky's
holiday classic is performed by a stand-out cast of professional
dancers from Nimbus Dance Works joined by youth and adults from the
community as they portray familiar characters such as the Sugar Plum
Fairy, the Rat King, and Drosselmeyer - all with a Jersey City twist!
Amidst colorful sets, costumes, a brightly adorned tree, youth and
adults alike are touched by this tale of Christmas spirit. This
year’s performances feature an exciting new component: video mapping
and projection design by award-winning video artists Laia Cabrera &
Isabelle Duverger."
From left to right: Christine Miele (Curator), Laia Cabrera and Isabelle Duverger (Co-creator of the installation), Nicola Carpeggiani (Interactivity Designer)
Watering the Imagination at the Spring Break Art Show
"Several
other exhibitions were visually compelling or inventive, or so fully
realized that I couldn’t help but spend the necessary time to suss out
their meanings. The show Self on the Shelf
was one of those technology-driven extravaganzas, when I touched a black
dot on a quotidian furnishing in what was designed to look like a
bedroom, the whole scene shifted and music and images wafting across the
walls made me feel like by touching the button, I had entered a
wormhole." Seph Rodney for Hyperallergic, March 8, 2018
Our 21 Favorite Moments From SPRING/BREAK Art Show
"This year’s theme, “Stranger Comes to Town,” explores tensions of otherness, through concepts of migration, assimilation, and the nature of belonging.
We’ve selected some of our favorite booths, moments and encounters at this year’s show:
Laia Cabrera and Isabelle Duverger, Self on a Shelf" Kristina Adduci for Art Zealous, March 7, 2018
Spring/Breaking The Art-Fair Scene In NYC
Another unforgettable stop was “Self on the Shelf”, an Immersive Interactive Video Art installation by Laia Cabrera & Isabelle Duverger curated by Christine Miele. For this year’s Spring Break they turned a small boy’s bedroom into “a nightmarish dreamscape in honor of the eponymous elf which has become the symbol of our children’s intimate acceptance of 21st century surveillance realities” as the statement describes.
Laia Cabrera and Isabelle Duverger have a long successful history of transforming spaces with their immersive interactive projection mapping, video art, sound design, illustration and animation, all designed from scratch by them. Their robust career includes theatre scenery, cinema, cultural events and of course, exhibitions, to mention a few. For ‘Self on the Shelf’ they collaborated with interaction designer Nicola Carpeggiani in response to ‘A stranger comes to town’ exploring the conflicts of otherness and the nature of belonging, by bringing the child’s bedroom to life while the space reacts to the visitors’ actions.
Both artists and curator converse with the audience, and explain the piece’s origin as they are all inundated by the ongoing dramatic visual effects transform the space blurring the lines between reality and fantasy. Extracted from a 2012 journal entry about Chris’ son and his relationship with James, his first Elf on the Shelf, the concept of this stranger from the North Pole was born.
“Spring Break art show is a very unique art fair in the sense that it is organized around one theme, this year being “Stranger comes to Town” based on the adage “There are only two stories: a hero goes on a journey; a stranger comes to town”. Through the exploration of trust and belief, mystery, and childhood, we wanted to explore the role a stranger may play in conjunction with a power dynamic through the lens of a child. The room, reminiscent of a child’s bedroom, is transported through memories, emotions, and experiences via projected mapping, film, video, sound, animation and visual art.
It’s a spectacle on itself to observe the audience interact with the room, decipher where to touch and observe the visual effects, as well as the story behind them. Children and adults, or artists and the general audience all move around the space with a different approach and reactions. ‘In this context, our site specific installation was very labor intensive once getting into the space, and we’ve worked successfully around the clock to provide the visitors the best experience of our interactive video and sound installation.” Undoubtedly this particular booth is a trip on itself, making the rest of the environment temporarily disappear and becoming a door to an alternate universe.
I leave the fair still believing in the real relevance of art. Thank you Spring Break Art Show for keeping us sane through art-supermart season. Sara Catalán – The Overart for Hysteriart, March 27, 2018
Self on the Shelf. Immersive Video Art Installation / Spring/Break 2018
Self on the Shelf - Stranger Comes to Town - NYC 2018 at
Spring/Break Art Show New York 2018 is an immersive art installation
that is based on the children's picture book “Elf on the Shelf”. The
artists Laia Cabrera and Isabelle Duverger, in collaboration with the
interaction designer Nicola Carpeggiani, have created a child's bedroom
and brought it to life as it responds to a series of clues and prompts,
which are given to visitors as they enter the room. Vernissage TV, New York, March 6, 2018
"Self
on The Shelf was a distinct departure from the installations and room
presentations that dominated the fair. Presenting as a child's bedroom,
the work was enlivened through the act of finding and pressing a black
button to present a series of changing environment that combined a
childlike innocence with adult self-examination that didn't scour. In an
unexpected twist, the work contained a live projection component so
participates could see themselves appear on the walls as part of the art
installation. It's all part of the dreamlike environment and secret
places that is more nice than not.
Self on The Shelf was dreamed
up by a pair of visual artists with skills in projected mapping, film,
video, animation and visual art. Experiencing the installation was not
nearly as complicated as the list of skills needed to create the
fanciful work. The work is inspired by a childhood toy by the curator's
son. His "Elf on the Shelf" was a toy that was a stand in for Santa
Claus and, as part of his Christmas team, could report back on whether
he was naughty or nice to determine the level of gifts delivered on
Christmas Eve.
The Self on The Shelf can transform into both
sweet dreams or nightmares where elves take over the room or storms
envelop the room. Other actions will create the room to transform into a
pool, a drawing that unfolds or to place the visitor in the room as way
of looking themselves in the mirror.
Overall, the installation was a fun breathe in an art fair with work that could be heavy on the heart or harsh on the eyes." Pat Rogers for Hamptons Art Hub, March 10, 2018
Spanish filmmaker Laia Cabrera and animator / videomapper Isabelle Duverger co-create an interactive immersive installation for Spring Break Art Show 2018.
"Through immersive interactive projection mapping, video art, illustration and animation, Laia Cabrera and Isabelle Duverger, in collaboration with interaction designer Nicola Carpeggiani, have created a child’s bedroom and bring it to life as it responds to a series of clues or hints, which are given to visitors as they enter the room, turning into a nightmarish dreamscape in honor of the eponymous elf which has become the symbol of children’s intimate acceptance of 21st century surveillance realities.
Extracted from a 2012 journal entry about curator Christine Miele’s son and his relationship with James, his first Elf on the Shelf, the concept of this stranger from the North Pole was born. The dramatic visual effects transforms the room as the viewer explores feelings, emotions and limits between reality and fantasy." Spain Arts and Culture, March 6, 2018
Christine Miele, Curator
An Immersive Interactive Video Mapping and Sound Art Installation by Laia Cabrera and Isabelle Duverger
Interaction by Nicola Carpeggiani / Experiential Branding by Laura Valenzuela / Product Design Artist Amy Pilkington
Photo Credit: Sammy Sachs, Laia Cabrera & Isabelle Duverger